Prizes

PLEASE NOTE THESE ARE HANDLED FULLY IN THE TRACKER VIA ROGUEMON EXTENSION (found within the RogueMon Discord)

Prize 1 (Roll upon exiting the lab)

  Prize
Potion + Parlyz Heal + Antidote
Potion x2 + Antidote
Potion x2 + Paralyz Heal
HP Cap +50
Status Cap +1 + Any Status Heal + Potion
Fight up to 5 wilds in Viridian Forest - treat as segment (can PC heal after)
Potion + fight 1st wild you see in Routes 1, 2, and 22 - treat as segment (can PC heal after)
Luck Incense - Pokemon may hold an HP heal that exceeds your Cap until you can add it
Potion + Reroll Chip - Use to reroll for 3 new prizes when offered. (1 time)
Berry Juice + Full Heal (must equip berry juice)
Clairvoyance (A2/A3 only) - learn all future curses AND swap the location of two.
Starter Pack - Learn a non-stab lower power move.
Notetaker - tracker notes (stats and known ability) transfer to evolutions. Automatically marks highest stat on first encounter.
Pop-up Shop - Open the “Buy Phase” 3 times this run to exchange HP or Status Heals.

Prize 2 (Roll After Gym 1: Brock)

  Prize
Potion x2 + Ether
Full Heal + Any Status Heal
Potion + Reroll Chip - Use to reroll for 3 new prizes when offered. (1 time)
Potion + Ether + Status Choice
Potionx2 + Any Status Heal
Potion + Any Status Heal x2
HP Cap +100
Status Item Cap +1 + Any Status Heal + Potion
Duplicator - Gain a duplicate of HP/status/PP healing item found (immediate choice)
Luck Incense - Hold an HP heal on your main mon that exceeds your HP Cap until you can add it to your bag
Temporary TM Voucher - Teach ground TM found BEFORE Misty (immediate choice). Expires after.
Potion x3
Potion Investment - Value starts at 20 and doubles every badge. Withdraw a single healing item up to its value in Buy Phase. Max pot after VR.
Nature Mint - Change your pokemon’s nature to one of your choice.
HP Cap +50 + Ability Capsule - Change your pokemon’s ability to its other slot. You see the other ability before choosing.
Warding Charm (A2/A3 only) - Remove the effect of one curse in the future. (must be done beginning of segment)
PP Up + Potion
Choose an EV training Item to use until Misty. Equip a Berry Juice.
PP Up + Ether
Choose 2 - Choose 2 prizes from the Misty’s prize roll.
Potion + Clairvoyance (A2/A3 only) - learn all future curses AND swap the location of two.
Remodeler - For the rest of the run, when you find a TM, you may teach it over a move you know of the same type.
Midas Touch - If you trash a non-consumable HP heal, gain 30% of its value as HP cap.

Mt. Moon Prize (Roll if Full Clear, beating all trainers)

  Prize
Teach one of the fighting bros’ tutor moves (or neither)
Super Potion
Elixir
Rare Candy
+25 HP Cap
Reroll Chip - Use to reroll for 3 new prizes when offered. (1 time)
Full Heal + Ether

Prize 3 (Roll After Gym 2: Misty)

  Prize
Super Potion x2
Full Heal + Any Status Heal
Potion x3 + Any Status Heal
Super Potion + Any Status Heal x2
Temporary Held Item - Keep and Hold an item from bag for 2 gym badges. It’s cleansed after Erika. Gain a reroll chip.
HP Cap +100
Status Cap +1 + Any Status Heal + Potion
Super Potion + Any Status Heal + Ether
Flutist + Super Potion - you can use flutes in/outside battle (including Poke Flute) Don’t cleanse flutes.
Temporary Item Voucher - Permanently unlock one non-revive found item before next gym (immediate decision). Prize expires after Surge.
1 TM Found OR Given in bag
Goody Jar - You may now save PPup/PPmax/Rare Candy/Herbs for anytime use
Potion Investment - Value starts at 20 and doubles every badge. Withdraw a single healing item up to its value in Buy Phase. Max pot after VR.
Nature Mint - Change your pokemon’s nature to one of your choice.
HP Cap +50 + Ability Capsule - Change your pokemon’s ability to its other slot. You see the other ability before choosing.
Warding Charm (A2/A3 only) - Remove the effect of one curse in the future. (must be done beginning of segment)
Duplicator - Gain a duplicate of HP/status/PP healing item found (immediate choice)
Luck Incense - Hold an HP heal that exceeds your Cap until you can add it
Potion + Reroll Chip - Use to reroll for 3 new prizes when offered (1 time).
PP Up + Max Ether
Choose an EV training Item to use until Surge. Equip a Sitrus Berry.
Potion + Clairvoyance (A2/A3 only) - learn all future curses AND swap the location of two.
Ancestral Gift - choose and unlock a type-boosting item matching one of your moves
Remodeler - For the rest of the run, when you find a TM, you may teach it over a move you know of the same type.
Special Insight - Learn every enemy pokemon’s ability if their BST is higher than yours.
Midas Touch - If you trash a non-consumable HP heal, gain 30% of its value as HP cap.

Prize 4 (Roll after Gym 3: Lt. Surge)

  Prize
TM Voucher - Teach 1 Ground TM in the future (immediate decision)
Super Potion x3
Super Potionx2 + Any Status Heal
HP Cap +100
HP Cap + 50 + Any Status Heal
HP Cap + 50 + Super Potion
Super Potion + Any Status Heal + Ether
Status Cap +1 + Any Status Heal + Potion
Flutist + Super Potion - you can use flutes in/outside battle (including Poke Flute) Don’t cleanse flutes
Berry Pouch - HP Berries may be stored instead of equipped; status berry do not count against cap
Temporary Item Voucher - Permanently unlock one non-revive found item before Erika’s Gym (immediate decision)
Goody Jar - You may now save PP Up/PP Max/Rare Candy/Herbs for anytime use
Warding Charm (A2/A3 only) - Remove the effect of one curse in the future. (must be done beginning of segment)
X Speed + Super Potion
Super Potion x2 + Reroll Chip - Use to reroll for 3 new prizes when offered. (1 time)
Guard Spec. + Dire Hit + Ether
HP Cap +50 & Rare Candy
Weakening Contract - Choose 1, 2, or 3 EV stat categories. Set them to 0.
Cooler Bag - Berry Juice, Fresh Water, Soda Pop, Lemonade, Moomoo Milk don’t count against HP Cap; Berry Juices don’t need to be equipped immediately
Ancestral Gift - choose and unlock a type-boosting item matching one of your moves
Regenerator - regain 3% of your max HP after every fight
Special Insight - Learn every enemy pokemon’s ability of BST higher than yours
Smugglers Pouch - May choose one item not to cleanse each Cleansing Phase
Artiste - Learn Sketch
Reroll Pack - Gain 3 reroll chips - Use to reroll for 3 new prizes when offered. (1 time per chip)
Booster Shot - Choose 1: Gain +10 ACC or +10 PWR to one move

Prize 5 (Roll after Gym 4: Erika)

  Prize
1 TM from the Department Store (cannot pre-scout)
Hyper Potion + Move Tutor 3F (cannot pre-scout)
Hyper Potion + White Herb
Full Heal x2 + Super Potion
Super Potion x2 + Full Heal
Any Battle Item x2
Move Tutor 3F, then + PP Max (cannot pre-scout)
Super Potion + Any Battle item
Found Item - Permanently unlock any non-revive item currently in the bag (before cleansing)
HP Cap +100
HP Cap +50 + Reroll Chip - Use to reroll for 3 new prizes when offered. (1 time)
HP Cap + 50 + Elixir
Berry Pouch - HP Berries may be stored instead of force-equipped; status berries do not count against cap.
Temporary Held Item Voucher - Permanently unlock one non-revive found item before Koga (immediate decision)
TM Voucher - Teach 1 Ground TM in the future (immediate decision)
Rare Candy x2
Regenerator - regain 3% of your max HP after every fight
Cooler Bag - Berry Juice, Fresh Water, Soda Pop, Lemonade, Moomoo Milk don’t count against HP Cap; Berry Juices don’t need to be equipped immediately
Special Insight - Learn every enemy pokemon’s ability of enemy pokemon higher BST than yours
Spidey Sense - Learn if enemies have Counter, Mirror Coat, or Destiny Bond
Booster Shot - Choose 1: Gain +10 ACC or +10 PWR to one move

Prize 6 (Roll after Gym 5 Koga, after Silph Co (If Full Clear)., after Gym 6 Sabrina, after Gym 7 Blaine, after Gym 8 Giovanni)

  Prize
1 TM Found OR Given in bag
Hyper Potion + Super Potion
Hyper Potion + Full Heal
Hyper Potion + Elixir
Any Battle Item x2 + Super Potion
Super Potion x2 + Any Battle Item
Super Potion + Full Heal + Elixir
Found Item + Super Potion - Permanently unlock any non-revive item currently in the bag (before cleansing)
Found Item + Full Heal - Permanently unlock any non-revive item currently in the bag (before cleansing)
Revive - limit one revive item per run - Can be upgraded to Max Revive (Silph Co, Giovanni, VR ONLY)
HP Cap +100 + Status Cap +1
HP Cap +50 + Super Potion
Permanent Held Item Voucher - Permanently unlock one non-revive found item found in the future (immediate decision)
Fight Route 12/13 or Route 14/15 (treat as a single segment) - items saved until next cleanse
HP Cap +50 + Move Tutor - may use move tutor in current city (Not on Silph Co; on Sabrina, comes with Poke Doll)
HP Cap +150
Super Potion + Secret Dex - get +/=/- stat markings on all 570+ BST pokemon (- means <BST*2/15, + means >BST*1/5, otherwise =)
X Factor - You can now keep and use Battle Items freely (Koga/Silph Co. ONLY)
Spidey Sense - Learn if enemies have Counter, Mirror Coat, or Destiny Bond (Koga, Silph Co. Sabrina Only)
Pocket Sand - Once per segment, may reduce enemy’s accuracy to -6 (includes Ether/Max Ether on Sabrina/Blaine) (Prize not on Giovanni)
Hyper Training - Increase the IV in one stat by +10. If Hyper Train again, max an IV. If Hyper Train 3rd time, max all IVs
Artiste - Learn Sketch (Koga Only)
Armor Plating - Gain +1 stage of either DEF or SPD per turn, up to a max of 2 stages (Blaine/Giovanni/VR only)

Prize 7 (Roll after Victory Road if Full Clear)

  Prize
Full Restore
Max Potion + Full Heal
Big Mushroom + 1 found/given TM OR talk to the move tutor (may use this mushroom plus any that were unlocked by Item prizes)
HP Cap +100 + Hyper Potion
Any Battle Item x2
Revive/Max Revive (limit one revive item per run) Keep your HM friend with you; send it out and revive if you faint
Full Heal x2 + Elixir x2
Fight Route 12/13 or Route 14/15 (treat as a single segment)
Moomoo Milk & Ancestral Gift - choose and unlock a type-boosting item matching one of your moves
Tera Orb - Choose a type matching a move; 5 times, you may change to that type
Ancient Teachings - Gain a 10% chance to omniboost after each move use.
League Lootbox - Gain 3x Rare Candies, A Nature Mint, An Ability Capsule, and a Fresh Water.
Armor Plating - Gain +1 stage of either DEF or SPD per turn, up to a max of 2 stages (Blaine/Giovanni/VR only)

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